So, if you're like me and can't stand the guy's voice who did the Digital Foundry presentation about Scorpio's specs, here they are:
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Project Scorpio Xbox One PS4 Pro CPU Eight custom x86 cores clocked at 2.3GHz Eight custom Jaguar cores clocked at 1.75GHz Eight Jaguar cores clocked at 2.1GHz GPU 40 customised compute units at 1172MHz 12 GCN compute units at 853MHz (Xbox One S: 914MHz) 36 improved GCN compute units at 911MHz Memory 12GB GDDR5 8GB DDR3/32MB ESRAM 8GB GDDR5 Memory Bandwidth 326GB/s DDR3: 68GB/s, ESRAM at max 204GB/s (Xbox One S: 219GB/s) 218GB/s Hard Drive 1TB 2.5-inch 500GB/1TB/2TB 2.5-inch 1TB 2.5-inch Optical Drive 4K UHD Blu-ray Blu-ray (Xbox One S: 4K UHD) Blu-ray
A demonstration of Forza 6 running in 4K at 60 FPS was performed on Scorpio hardware. What this means for other games can't be determined yet, but hopefully devs will use this extra horsepower to target higher frame rates.